As recounted by Preston Digitation
D&D Notes:
- We are directed to Stana Taruck (halfling woman)
- A visit to the Broken Anvil Tavern
- Bartender directed us to farm further up the road, east.
- Rolf buys everyone drinks and shots (the firespirits are very good)
- A quick shopping trip - Goblins!
- (They ran away) - Stana directs us to Barkus, and provides some info
- “The incident” – villagers attacked his mother.
The children ran into the forest to hide.
His mother, Vaska, was killed. His father, Calla, was arrested.
His brother Darmus and his sister Charma got lost in the forest?
Barkus ran away to be a sailor
Darmus showed up at Stana’s door a tenday later, and she raised him
Darmus later went to a monastery.
- Barkus visited Stana. Found mother’s starfish charm. - Back to tracking the Goblins!
- We finded them?
- A cave!
- A flash of light, blinded!
- Killed the goblins - At the back of goblin cave, creepy old woman: “Strooga”
- Says the goblins were her body guards
- Says it’s OK that we killed them, she’s “making more body guards” (Scarecrows?)
- We fight her…she’s a mage and awakens some scarecrows to help her fight!
(polish to come soon. Sorry!)
Comments
Everyone should level up to Lvl 3
You found the Seahorse Charm
You found the witches spell book.
Spellbook
1st Level: cause fear, charm person, false life, magic missile
2nd Level: blindness/deafness, hold person, misty step
You found gems and coins:
-25 gp to party coffers
- 10 gp, 7 sp, 2 cp to each party member